TheWalkingDead:NoMan'sLand

Brain Trust

Created@Psyop


Contribution:

Project lead, scan session supervisor, environment photogrammetry, camera animation, crowd sim, lighting, and FX.
I made a cool little physics based tool called “Shit Flinger” to spread small pieces of garbage around the environment in a realistically lived in way.

Back From the Dead

Created@Psyop


Contribution:

Project lead, modeling, and FX.
The requirement with this one was that we use actual mobile game assets for the animation. I had to find some pretty unusual techniques to very quickly upres all of them.

Aim For the Head

Created@Psyop


Contribution:


CG Lead, some tracking and FX.